2/11/2023 0 Comments Darkwatch game rigging animation![]() ![]() Yes, humanoid is compatible with Animation Rigging. What i'm doing wrong? is it possible use the animation rigging package with humanoid animations an avatar definitions? In my understanding the package acts as a generic clip animator and this conflict with a humanoid animation and/or a humanoid template. ![]() These Transforms can only be changed by Humanoid clips.Īfter that all rigging doesn't work and only the animation works, instead if i remove the avatar definition file the animation doesn't play and the rigging works.Īll examples doesn't use humanoid animations and the avatar definitions. When i tried to use the package on my real projects, if i use these (humanoid) animations and add the avatar definition in the animator i have this warning and all rigging doesn't work:īinding warning : some generic clips(s) animate transforms that are already bound by a Humanoid avatar. I'm actually using humanoid animations and an avatar definition, Really excited because all seems simple and really powerful, but. Read all examples, downloaded and tried even the nynja and megacity workshop examples. I'm just started testing the animation rigging package. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |